Ed is a versatile cross-platform prototyping and level editing tool designed for tile-based games. Its tablet application offers a comprehensive suite of features aimed at streamlining the development process:
- Import and automatically slice sprite sheets into individual sprites, facilitating efficient asset integration.
- Configure terrain bit mask rules for diverse sprites, and export these as brushes capable of accurately detecting and rendering terrain corners.
- Develop Tile Definitions (TileDefs) with customizable tile sizes, animations, background colors, and additional properties to suit various design needs.
- Utilize Rule Brushes to automate tile selection based on criteria defined by the user, enhancing level consistency.
- Create Auto Brushes to simplify level design by transforming whiteboxed areas into refined regions automatically.
- Implement probabilistic tile placement by assigning weights, allowing for varied and organic-level layouts.
- Manage multiple levels within a single project, supporting complex world designs.
- Draw on multiple boards per level, offering granular control over different sections of a game level.
- Configure parallax parameters individually for each board to achieve depth and dynamic visual effects.
- Create colliders using dedicated brushes and craft secret areas to enrich gameplay mechanics.
- Export projects in an intuitive, easily parsable text format—supporting integer, hexadecimal, or character grids—that integrates seamlessly into game code.
- The project files are packaged as ZIP archives containing assets and pure JSON data, simplifying version control and asset management.
- Seamlessly transition between desktop and tablet versions, enabling game development on the go or at a desk without disruption.
- Built-in support for exporting directly to Unity, facilitating smooth integration into common game development workflows.
- Design data structures like Enums, Classes, and MonoBehaviours directly within the tool, streamlining the development pipeline.
The iPhone version provides a compact interface optimized for smaller screens, allowing users to open existing projects and edit levels efficiently. While compatible with the full desktop environment’s features, its functionality is intentionally more limited to suit mobile device constraints.
Übersicht
Ed - Game Tile Editor ist eine Kommerziell-Software aus der Kategorie Foto, Grafik & Design, die von Chilling Moose entwickelt wird.
Die neueste Version von Ed - Game Tile Editor ist 2.99, veröffentlicht am 10.01.2026. Die erste Version wurde unserer Datenbank am 10.01.2026 hinzugefügt.
Ed - Game Tile Editor läuft auf folgenden Betriebssystemen: iOS.
Die Nutzer haben Ed - Game Tile Editor eine Bewertung von 5 von 5 Sternen gegeben.
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